#include "main.h"

#include <rw.h>
#include <rwgta.h>

int main( int argc, char *argv[] )
{
    // Initialize RenderWare globals.
    rw::version = 0x36300;
    rw::platform = rw::PLATFORM_D3D9;
    rw::build = 0xFFFF;

    // Initialize the engine.
    rw::Engine::init();
    gta::attachPlugins();
    rw::Driver::open();
    
    // TODO: close the engine and the driver.
    //       detach all plugins.

    // Read input parameters.
    //TODO.



    return 0;
}